Category Archives: Dr. Robotnik/Eggman

Sonic the Hedgehog Genesis (GBA) Review

Sonic the Hedgehog Genesis was released in 2006 for the Nintendo Game Boy Advance System. The Game is a port of the hit 1991 Video Game for the SEGA Mega Drive/Genesis and also has an “Anniversary Mode” where Sonic can Spin-Dash , an ability originally not seen until Sonic the Hedgehog 2. The Game has been reviewed as a terrible port of the original by others , and today I will review the Game myself.

100_8466

I got my copy on eBay (won an Auction) for $8.18 . From the reviews I read , I expected it to be a Glitchy mess , something I might not have been able to beat. When I got it , I found that all the Reviews had one thing in common : they were all WRONG.

100E8482

(Sorry , my Camera doesn’t do well with screens)

When you first start the Game you get “Licensed by Nintendo” followed by the Classic “Say Guh!” that we all know ; something that you would never hear back in the 90’s. The user is then greeted with the above. Just like the original version , the Game goes into Demo if the Start Button isn’t pressed within a certain amount of time. Once Start is pressed , a Menu opens up allowing the player to choose Original Mode , where the original Classic is played , Anniversary Mode , where Sonic can Spin-Dash , and Options where the player can turn either the Sound Effects or BGM or both on or off . The Juke Box option is unlocked if the Game is beaten. Beating the Final Boss in Original Mode unlocks all the Sound Effects. Beating it in Anniversary Mode unlocks all the BGM (Back Ground Music).

100_8488

100_8490

If a Zone is beaten in one Mode , it is unlocked saved in its own data , and unlocked and saved on the other , so you don’t have to beat the Game twice.

100_8489

The Game saves your progress automatically , but if you want to delete it , hold the Left and Right Trigger and press Start while on the Title screen and you will be given the option to delete it or not.

This Game was criticized for its jerky and sometime slowed down Gameplay , bad Music , the fact that the Game was zoomed in a little to accommodate the GBA , the idea that the Game can’t keep up with Sonic , making him unable to be seen , in which case he could get attacked by an unexpected enemy , and Glitches. All of these are untrue , except the slowdown and a few Glitches. Also the second (Music) is subjective so that doesn’t really count , and the third (Zoom-In) is not a problem. Here is my Review of those:

Jerky Gameplay:

It is claimed that this Game has jerky Gameplay. This is not true. There is a little bit of “bouncing” when going up a slope , but that is not jerky.

Slowed Down Gameplay:

There are slowdowns if too many things are happening at once. This also happened with the original Genesis version , but not as easily as with this. To make it just as good as the original , go to “Options” and turn off the BGM and SFX.

Bad Music:

This Game’s Music is a GBA remix of the SEGA Genesis original. The Music is very “GBA-y” and emulates the original Music. I could see how this would upset someone , but the Music is not bad at all.

Zoom In:

There is a bit of a Zoom-In to make up for the difference between a regular TV and the GBA’s screen. This makes a little bit of the top and a little bit of the bottom of the Game appear to be cut-off , but it’s only noticeable a few times throughout the Game . No problem at all.

Sonic speeding ahead of the screen? Not a chance , ever. I played the whole Game , Spin-Dashed , and matched (and sometimes even beat) my time records that I had on the original version with no screen being left behind.

Glitches:

In the Game there are very few “added” or “new” Glitches. The only real Glitch that I have found is that if you stand in between the Crusher and the floor in the Final Boss and the Crusher lifts , it will count as a crush and Sonic will lose a life. I’ve heard of other Glitches involving moving objects that can crush , but this is the only one I’ve encountered.

There are differences between this version and the original , like the Music , some of the Sounds and the Spin-Dash , but that’s part of the fun of it! There are very little “physical” changes made to the Game , and the Graphics are perfectly intact .

Honestly , this Game is a good port of the original ; though it’s not Arcade Perfect , it’s a lot like the original while being a fun remix. In my opinion , this Game is VERY underrated , and I gave it the Review it deserves. Thank you for reading , GOD BLESS!

Advertisements

SEGA Genesis AV Adapter Revised Review

I got my Genesis for $20 from a woman at my Church. The RF Unit was great , but
I was getting tired of it fading to static and looking fuzzy. To solve this , I
bought the AV Adapter . I must say , it gives PERFECT , SHARP Video and STUNNING
, CLEAR Audio. It’s much easier to plug in and use than the RF Unit , because I
had to set mine to Channel 4 since the Game was extra-fuzzy on Channel 3 (TV is
on that Channel , so there was interference) and you have to use the remote to
get to that Channel (it won’t let you do it from the TV , which I would like to
do when I go to turn on the Genesis). With this I could just change it to the AV
Channel and turn on the Genesis.

By now you’re probably wondering what
the problem is with this product. Well , here it is. When you use the AV Adapter
on a Model 2 Genesis (Can’t speak for anything else , as I don’t own a Model 3 ,
Nomad , or 32X) and you play ANY Sonic Game (excluding Spinball and Mean Bean
Machine ; there are no Rings in the latter) you have a big problem with the
Rings Sounds and BGM. When you get one Ring : nice , great sounding , “GLING”.
Next time , very faint , almost impossible to hear when running through multiple
Rings , “gling” , just like with the Emulated Compilations made for Modern
Systems. Also most of the Music in STH3 and S&K sounds off. Very , VERY
annoying . I also found that the Sub-Boss Music was missing the main part of the
BGM in Sonic 3 and Knuckles! Plus the Final Boss BGM in Sonic 2 was “Drowned
out” by the Death EGG Robot stomping. That pushed me off the edge , to the point
that I wanted to return the Product. But , before I did that , I did some
experimenting . I put the red wire in the white hole and that fixed the STH2
Final Boss Music and the S3K Sub-Boss Music , but then the Doomsday Zone Boss
was missing part of the BGM. So that meant I had to switch the cables around
when a different BGM plays. Very troublesome.

After a few days using this
, I switched back to the RF Unit. I plugged it in a fidgeted with it and got the
Picture quality looking much better. This cable has way too many Sound problems
, and no amount of crystal clear Picture can make up for that. The idea is good
, but it doesn’t work. If I try again , I will get the one made by Retro-Bit ,
as they seem more quality. This is what mine was like , and it MAY just be this
cable , but I’m not sure. If you can think of a way to fix any of these problems
, please tell me in the comment section below. GOD BLESS!

The Best of the Best Video Game Merchandise

Along with most successful Video Games comes merchandise such as Action Figures , Plushies , and LCD Mini-Games , though the latter fazed out a few years ago. Since I’m a big fan of Sonic and Pac-Man , I thought I should post about the best of the best merchandise. Let’s Start off with Pac-Man!

LCD Pac-Man Game

100_5820

This is the cooler Lit one that is transparent. It’s got lots of extra functions like Pause , New Game , Two Player , Sound ON/OFF , and Player/Check. The Zones consist of multiple “Floors”  that make up the map.

Arcade Candy Tin

100_5938

The Arcade Candy Tin is amazing. It has lots of details and is low-priced. Look at the Game Screen!

Light-Up Sound-Making Ornaments

100_5937

Though these are rather expensive , they are totally worth it. Press a Button and the Screen and Banner light up while sounds from the Game play. They retailed around $30 each when they came out , but the price is bound to have changed by now.

Ms./Pac-Man and Ghost Wind-Up

100_5844

This is my NM Ms. Pac-Man 1982 Wind-Up. The fact that Ms. Pac-Man has pretty much been left out from all the modern Pac-Man Games makes it even more cool , as there isn’t anymore merchandise like this.

100_5606

Pac-Man and Ghost (Blinky) Wind-Ups

These look great! You wind them up and they race around in circles. Plus the box can be closed back , unlike the Carded Ms. Pac-Man Wind-Up.

Pac-Man Bandages

002

Very unique and only a Dollar! Nice and Nerdy!

That’s all for Pac-Man . Now time for Sonic!

Dr. Eggman (Robotnik) Plushie

100_5894

Though Sonic X was terrible , there was still some good merchandise that relates to the Games. This Robotnik Plushie is a great figure that is one of the stars of my collection.

Sonic Spinball Machine

online 4

This is a fun machine with artwork from Sonic the Hedgehog Spinball (Game Gear/Master System). It’s got fun Sound Effects and a flashing light. It also has an LCD Display that will display a Score up to 99,999 Points.

Sonic the Hedgehog Archie Comics

100_5872

Though the Archie Comics are a little too expansive compared to how the Games are (which are also too expansive themselves!) it’s still good to have something similar to the TV Shows , since the only good one was SatAM and that and the others are all gone.

Nooowwww…… for the best merchandise that BOTH Pac-Man AND Sonic have in common…..

100_5703

TV GAMES!!! It is the cheapest way to get Arcade Perfect ports of Classic Games , since the Games on Virtual Console and Live Arcade are Emulations , not Ports. TV Games Still remain today , though Pac-Man TV Games are pretty much gone.

That’s today’s late post. I hope you like it! Please Comment , GOD BLESS!

Happy Birthday Sonic the Hedgehog!

22 Years ago today , Sonic the Hedgehog was released. This Blue-Blur was Mario’s first real threat that also captured the hearts of millions. Sonic took the Video Game World by storm and is still very popular today. Though our friend has had multiple failures and stumbles throughout his life , he eventually stabilized and had many years of good Games.

When I was around five , my Dad gave me his SEGA Nomad and he hooked it up to the TV and I played lots of Games , but one stood out : Sonic the Hedgehog! I loved the Game so much that I got all the Toys and Plush that I could , and clung to them dearly. Sonic was a perfect Game back then. A little bit after that , Sonic Heroes came out , but by then the Nomad didn’t work. My parents got me a Sonic Compilation with most of the Genesis titles on it , and I played that so much more than Heroes that when my Dad saw me playing SH , he said “Glad to see you playing this!”. A few years later , the XBox 360 was released , and , along with it , the famous Sonic 06. I was devastated that I couldn’t get it , but later my Dad’s cousin gave us a 360. That Christmas , I got Sonic 06 , which is still one of my favorite Modern Sonic Games. Life went on , and I still remained a Sonic Fan. Ten years later , I am still dedicated. So a big HAPPY BIRTHDAY to the World’s Fastest , Awesomest , and Greatest Hedgehog: HAPPY BIRTHDAY SONIC!!!!!

1016846_10151727146886796_852575496_n

(By the way , let’s not forget it’s Eggman’s Birthday too!) God Bless y’all , and God Bless Sonic!

3 More Game Gear Titles Hit 3DS eShop!

SEGA has again added 3 Game Gear Games to the 3DS eShop , but this time they have included one of Sonic’s Classic Platforming adventures as well as one of Tails’ rare Spin-Off’s , and another Game I’ve never heard of!

9095581632_19998c1e3f

9093358687_3763c44ec8

Sonic Blast is the Game Gear port of Sonic 3D Blast , though it is nothing like it. The game features “3D-ish” Graphics in Side-Scrolling Platformer version of Sonic 3D. The Game features music that is completely original ; it has very little relation to Sonic 3D’s music.  This Game is very fun and long as well as difficult. The Game follows the same story as the other titles , except this time Robotnik has stolen all the Chaos Emeralds and built a Giant Space Station (Called a “Giant Platform with a Walrus Mustache” in the manual) that strongly resembles the Death Egg. You will gain access to an extra Boss if you collect all the Chaos Emeralds , just like the Genesis / Saturn version. Also , just like the Genesis / Saturn version , the Final Boss is shaped like an Egg.  It is essentially a 2.5D version of Sonic and Knuckles , though the Game is easier with Knuckles due to his Climbing ability. Sonic has a “Blast Attack” , but it is nothing like the Homing Attack in Sonic 3D. It is basically a double-jump.

7887_10151652483867418_260089399_n 9093356569_9e388d24b8

9095579594_8bd3c15521

Tails Adventure! I’ve never played this before , but I’ve read up on it and it sounds fun! You go around as Tails in a little flying ship and also on land to destroy birds. You eventually battle a large evil Bird named Kukku.

9095580418_351ae5f770 9095580422_b3215111f6

Defender of Oasis. I’ve never heard or read about this until now. Looks fun though! SEGA says that there are more GG Games on the way for the eShop. Along with this , I announce that I have finally found someone who can fix my GG and hopefully for a low price! Please comment , GOD BLESS!

Sonic 3D Blast : Genesis VS Saturn

Sonic 3D Blast was released in 1996 by SEGA and developed by Traveler’s Tales. The game was the first 3D Sonic the Hedgehog Game , featuring fully rendered graphics and isometric view.

The goal of this game is different than the other games. Robotnik has discovered the power of the Flickies , and turns them into Badniks in yet another attempt to capture the Chaos Emeralds. Sonic must destroy these Badniks and free the Flickies inside . He then must send them back to there home using Giant Rings.When Sonic frees a Flickie , it will follow him wherever he goes. If a Flickie is attacked , it will stray away and Sonic will have to get it’s attention again so it will follow him. If Sonic is hit , all of the Flickies scatter , and Sonic must re-collect them. Sonic must free 5 Flickies and send them back home to clear the Giant Ring , around which is blocked access to the next area of the Act.  Once the Ring is cleared , the access is unblocked and Sonic can proceed. Each Zone consists of 3 Zones , 2 of which are regular levels where Sonic frees Flickies , and the third of which is a Boss battle , in which there are no Flickies. In the first Act of the Final Zone (Panic Puppet) , Flickies are trapped inside of containers , as Robotnik didn’t have enough time to Roboticize the them . There are still Badniks , but there are no Flickies inside. In the second Act of Panic Puppet , there are no Flickies at all , but there are still Badniks. The goal of that Act is to make your way to a giant statue of Dr. Robotnik and get inside of it , where the potential Final Boss is located. Along with the regular Shields (Blue that protects from Electricity , Red that protects from Fire/Lava) this game includes a Golden “Blast Shield” Which Sonic can use to perform Homing Attacks on enemies (or any dangerous Balloons). Of course Chaos Emeralds play a large role in the Game : if the player collects all seven Chaos Emeralds , they will gain access to the real Final Boss and a Good Ending. If the player does not collect all seven , Robotnik is seen with them in the Bad Ending.

SATURN VS GENESIS

The Game was originally released for the Genesis , but was later ported to Saturn to make up for the canceled “Sonic X-Treme” . During seven weeks of porting , the Game’s music , graphics , Special Stages , Zone appearance , speed , difficulty , and Map were completely re-designed ; the latter two of which were only altered slightly. The Saturn boasted better graphics , better music , better sound effects , extra details in the Levels , a map of all the Zones , a map of the Act on the Pause Screen , high-definition cutscenes , better special stages , higher speed , and a higher difficulty than the Genesis version , but had long Load Screens , as it was on a disc compared to a Cartridge , in which there are no Load Screens. Also , in the Saturn version , Sonic is flown to the Special Stage by whichever Character he gave the 50+ Rings to , as oppose to the Genesis version , where Sonic just appears there.

100_8408

The Special Stages in the Saturn version are know for being some of the best in the Sonic series:

100_8409

Here is an example of the difference between the Genesis and the Saturn version of the Zones (Sorry about how bright the pictures are) :

100_8404 100_8412

Here is a comparison of the two Special Stages:

100_8407100_8409

The Zone with the most difference (and the best Boss in my opinion) is the Final Boss. The music in the Genesis version (1st) is a techno beat that doesn’t really fit a Final Boss. The Saturn version has a “super-Evily death Robotnik” vamped-up version of the regular Boss theme.

100_8405 100_8417

Which port do you prefer? I prefer the Saturn! Please comment , GOD BLESS!

Four Game Gear Titles Hit 3DS eShop!

SEGA has done well in selling their old Games on modern devices , and now they have added 4 titles to 3DS eShop! The titles include:

Sonic the Hedgehog (8-Bit)

Dr. Robotnik’s Mean Bean Machine (8-Bit)

Columns (8-Bit)

And Shining Force : The Sword of Hyjal!

935927_10151637562882418_1462366422_n

I’m not sure how well these are emulated , or if they were ported. Why don’t y’all try it out? I have personally played MBM and STH and the 16-Bit version of Columns and they are all great. If y’all have these , please tell us! GOD BLESS!

Sonic Lost World Trailer Revealed

For the past few days we have been waiting anxiously for the release of more information about Sonic Lost World , and today SEGA released the trailer as well as more pictures.

581245_10151608621047418_1614741991_n

We now have full confirmation that the monsters will be enemies , and they are as ugly as we thought. But don’t worry , this is the LEAST of our worries about the game. But I’ll tell you all that later.

8876233791_0b37fbfda0

The game seems to use side-scrolling and 3rd person platforming , and it features new abilities as well as using the Color abilities from Sonic Colors.

Here are some packaging photos:

8878958973_7100a858f3_s

8878959185_9163988045_s

You know how in most games Robotnik tampers with a force that eventually turns on him at the end of the game? Well , Segtindo doesn’t even let it get that far. As soon as the game starts , the new monsters (“The Deadly Six”) , which Robotnik tried to harness , turn on him and he must join forces with Sonic to defeat them.

This “Lost World” seems to be similar to the “White Space” in Sonic Generations . Old Zones complete with original Badniks fill the world , while the Ugly Six try to defeat Sonic and Robotnik. Segtindo states :

“We are proud of the strong relationship between Nintendo and SEGA and look forward to continuing success with Sonic Lost World on Wii U and Nintendo 3DS,” commented Hiroyuki Miyazaki, Chief Content Officer, SEGA of America. “The game marks an evolution of the Sonic series and fans –both old and new — will be excited by a story which sees two of video games biggest adversaries, Sonic and Dr. Eggman, joining forces for the first time to help defeat a new deadly threat.”

Sonic and Robotnik , together fighting bad-guys. Wow , I am speechless. This can not turn out good. Sonic and Robotnik have been ENEMIES from the beginning , only teaming up when a stronger force threatens the life of Robotnik and Sonic , in which case the former forms a temporary alliance with Sonic to defeat the enemy. You may wonder what’s different from that and this. Well , those are usually just a Final Boss , so it only rears it’s ugly head once. This is a full out game of it!

“Alongside a single player adventure, the Wii U and Nintendo 3DS versions of Sonic Lost World will feature a range of competitive multiplayer modes. In addition, each platform will also contain distinctive features that take advantage of the consoles’ unique capabilities.  Exclusive Wii U Color Powers can be controlled with the Wii U GamePad by tilting, touching, aiming and more.  The full game can also be played using only the GamePad screen and will feature a two player support mode. Sonic Lost World for the Nintendo 3DS is the first handheld Sonic game ever to feature fully realized 3D levels which include exclusive Special Stages and Color Powers unique to Nintendo 3DS.”

Well , I can’t say I didn’t see it coming , but I wanted more out of this Segtindo thing. Instead of making the Sonic series better , they stomped it into the ground! What’s next ? Mario and Bowser fighting an evil mutated Princess Peach? Anyway , here are some more pictures:

8876238803_75c4ca6e80_s 8876854478_bc6b74729b_s 8876854548_5cc6d6c08e_s 8876854584_293b5c468b_s

Here is the trailer:

 

I don’t have anything else to say about this. Please comment your feelings , GOD BLESS!

Sonic Super Digest #3

Today a new Sonic comic (and the last in my subscription ; need to get that fixed!) came to my house , so , of course , it is today’s post.

100_5904

(Awesome toy not included , that’s mine!)

This quarter’s comic is about the Chaos Emeralds! In one Comic , Robotnik sends Coconuts to retrieve a Chaos Emerald from an anonymous thief. Also , the Classic Sonic Comic “Fortified” is included , in which Sonic and co. are exploring a mountain as Robotnik is following them in his BotBus filled with SwatBots. Bunnie tries to move a tree out-of-the-way and discovers that it is a hidden base. Antoine discovers a canon that is useless , and Rotor finds Blacksmith supplies that he uses to make Bunnie a suit of armor , which she uses it to destroy SwatBots and lure the BotBus into a wall.

Also there is a series of Classic Comics “To ‘Bot , or Not to ‘Bot” Part one through three , where Uncle Chuck and Muttski  , who are Roboticized , help Sonic infiltrate Robotnik’s lair . Here , the Doctor has a hoard of new Badniks : Combots!

picture011

Robotnik , clad in military uniform , tries to re-align Muttski and Uncle Chuck’s minds , turning them back into his Badniks. Muttski and Uncle Chuck play along as if they were turned , but they truly are not. Rotor’s same technology that he tried to use on Mecha Sally ( Sonic Super Digest #1 ) proves successful on the two as they foil Robotnik’s plan. Uncle Chuck loosens the shackles that attached Sonic to Robotnik’s Roboticizing tank , reprograms the Combots , and sends them marching into the river. Muttski “foils” Sonic’s attempt to Roboticize Robotnik while Uncle Chuck “flies the villian to safety” . Uncle Chuck , Muttski and Sonic part company while the former two return to Robotnik’s lair to continue his destruction.

There is also a Comic for Bunnie and Antoine’s marriage , Hope Kintobor and Snively Robotnik/Kintobor , the destruction of E-102 Gamma and the resurrection of E-123 Omega , as well as other interesting little bits.

I hope you enjoyed this post! I definitely recommend you get this Comic! Please comment , GOD BLESS!

Plush Toys : Addictions at Low Prices

Ever since I was a child and got my first Sonic plush toy , I have collected plush toys from my interests. Through my previous addiction with Claw Machines , my collection has grown and grown and grown , and now I have an uncontrollable mass of stuffed creatures living in my room and promoting my nerd-ism.  Sadly , some of the plush is large and too limp to display without a shelf , which I have no room for. But , even though the reside in my closet , they still have display potential , so I have decided to show you all what I have!

WARNING: Most of these came from Claw Machines , so be prepared to hear that a lot.

100_5887

Here is the entire collection spread out on my bed. As you can see , there are a lot , so I will break them up into sections.

100_5888

Holiday figures. The one on the far left is the first Sonic plush toy I ever got , and it is around 10 years old. The next came from a claw game , the third also , and the 4th from a thrift store. The last is also crane-won.

100_5889

Random Plush. The first was from a carnival and the second from a claw machine. As far as I know they are both from Sonic X.

100_5890

UFO Cather (Japanese Claw Machine) Prizes. The first I got for free from a guy that was refilling the crane , the others are from countless dollars spent on a SEGA UFO Catcher. I have also seen the football in UFO Catchers.

100_5891

The back of the football.

100_5892

My two Shadow’s. One of them came from a thrift store and the other was my brother’s and he gave it to me so I have no clue where it came from.

100_5893

Store-Bought Plush. First is the Sonic Generations classic plush , the other came with a blanket .

100_5895

My RARE Shadow. It is around (I think) 2 ft and it is stuffed with hard foam , so it is very fragile (I had to sew it after I took this picture). What’s rare about this is the fact that the feet and legs are on backwards!

100_5896

And now for my favorite….

100_5894

Dr. Robotnik from Sonic X!

I got this at a carnival , and back then I was so excited (And I still would be now!) that I dedicated the events of that day to memory:

“That day , I was destined to get Dr, Eggman , one of the few characters that I didn’t own in plush or action figure form. I saw him the year before at my local fair , but my parents wouldn’t let me play the game in order to get it. A few years later I went to a different fair. After getting sick on the rides , I started a search for the famous Dr. Eggman of my dreams. I found a balloon-popping game and quickly grabbed a dart. He cost 3 popped balloons , so that was my goal. I threw the first balloon *POP* the second -Oh , dear- miss! I only had one dart left , and with all the rage of a nine-year-old nerd-to-be , I threw that dart and , by the grace of God , popped two at the same time. When we were leaving my cousin said “Oh , you got your Dr. Robotnik” and I snarled at her and said “NO! It’s Dr. Eggman!” That was before I know they were the same people.

Interesting story , huh? Well , that’s all my Sonic plush , so now for my Pac-Man plush!

100_5902

As you can see , I have many duplicates , but that is because :

1. I had all 5 characters , and my brother would have , but he didn’t receive his Clyde ,  and he gave me his lot of them.

2. Every time I had a chance to get one of these , I did , and Claw Machines proved to be the most successful way to do so.

Here is the collection from top to bottom , left to right.

I have 2 small Pinky’s

3 Pac-Man’s (two with the classic “Pac-Man” logo on the tags , and one with the Pac-Man 25th anniversary logo on the tag)

1 custom Pac-Man made by my aunt

1 Large Pac-Man with the Pac-Mania design

I have 2 small Blinky’s

2 small and one large Inky

And 1 small and one large Clyde.

That’s all there is for my Classic Plush. Please comment , GOD BLESS!